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- On 14-Jun-95 15:01:41, robert hood (bhood@netcom.com) wrote:
-
- > I have a minor annoyance with Surfaces, and I can't seem to find an
- > explanation in my manuals (or maybe I'm just not looking hard enough).
-
- > I've modelled two objects, and specified surface names for each as I
- > should. When I bring them into Layout, I assign surfaces to them (very
- > simple surface colors from the 'rgb' and 'flat' directories). Then,
- > after a few more scene adjustments, I save the scene.
-
- > However, later, when I reload the scene, my objects are once again
- > assigned the default surface color. I have to re-assign surfaces each
- > time I load the scene. I know I'm doing something wrong, but what is
- > it?
-
- > Sorry for the newbie question, but I've only been using LW for about
- > two weeks.
-
- Don't feel bad, this happens to almost everyone, and even bites the
- seasoned LW animators every once in a while, especially in the wee hours
- of the morning after a long session.
-
- When you save the scene, it does not save your surface attributes with it.
- You must re-save your objects in order for your surface attributes to be
- saved. Makes sense when you think about it - the surface attributes are
- part of the object, not the scene. There's a handy button labeled "Save
- all objects", which will re-save all of your objects at once.
-
- JC
- --
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- / John Crookshank johnc@mcs.com /
- ( MicroTech Solutions, Inc. (
- \ http://www.mcs.net/~johnc/www/MicroTech.html \
- `-------------------------------------------------------`
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